

It's also worth noting that the 100% Weakness to Magic effect provided by the Apprentice Standing Stone will amplify negative effects in the potions you drink, which significantly speeds up this process. If that positive effect is Fortify Enchanting, you can lock in ultra powered stats indefinitely, including potions, enabling the player to have god-like stats that were attainable using the famous Restoration loop bug. So a player could create several distinct potions that included a weakness to poison effect, then apply a poison with a positive effect on a weapon, provide that to an ally through trade or a stranger through reverse pickpocket, provoke them to attack, and have the effects of that poison amplified infinitely. The Pickpocket skill tree has a total of 8 perks. As with the Alchemy Table, Skyrim’s UI is a major detractor from putting this concept into. Slipping poison into an NPC’s pocket with the Poisoned perk in the Pickpocket tree adds variety and options to a Dark Brotherhood playthrough. Pickpocket skill level and perks affect players chance to succeed in pickpocketing, silently killing people with poisons, increase players maximum carrying capacity and the ability to steal equipped items. Similarly, poisons can be applied to weapons of all types, from daggers and bows, to axes and greatswords. The Ravage effect decreases the max value of these stats, making targets weaker. Pickpocket skill perk increases players efficiency when stealing items from a person. Similar to how "Weakness to Magic" in Oblivion would amplify positive magical effects on the player provided it came from a spell with at least 1 negative effect, it would appear that Skyrim's "Weakness to Poison" effect can amplify positive effects applied to the user through a poison.Īdditionally, negative effects on potions consumed by a player will stack provided that they have distinct values or effects (10% weaker to poison will stack with 11% weaker to poison) A great poison to employ against high-level magic users, this poison deals an initial hit to both Health and Magicka. Then take the invisibility potion Shadr gave you if new to town or one you bought if having scoped it out before to avoid taking damage and enjoy the show (there's nothing more hilarious than watching an old crone German suplex that last little half-pint before collapsing into a roll-tuck dead from the deadly frenzy effect onto the nice chick Constance who is crying and screaming hysterically while wounded for her finish).I noticed an exploit that I'm surprised I haven't heard anyone else mention on any forum or wiki. Then once everyone's asleep in the orphanage, reverse slip her the most powerful one available and run while letting out a single "fus" to wake up the kids.
#Skyrim reverse pickpocket poison install
The way I'd do it for the most darkly hilarious one ever is to first install the infamous "killable children" mod on your data and then go to Windhelm in order to talk to Aventus Aretino and start the Dark Brotherhood quest-line so that Grelod becomes mortal. What you want to do with it is either apply it to an intentionally low damage, non-upgraded long bow and iron arrow or reverse pickpocket as you suggested and then chug an invisibility potion yourself and run as far back as possible to then stop, kick back, and enjoy the show. This way you have access to their villages during shop hours and can visit the shaman, a.k.a "wise woman" mother or wife of the chief and for anywhere between 275 and 500 gold you can pick up potent to virulent level if above level 15 but below 40, and deadly (with a lingering health drain) with a high level effect and lasting time above 40. Easiest way to get a hold of a wicked frenzy poison if not into making it yourself or lacking the skills is to be friends with the Orcs or being one yourself.
